Play Mode
- Step: Changes the object only after a new play Event is triggered regardless of whether the Switch changed during playback. This option is useful for one-shot sounds, such as footstep sounds that walk across different surfaces.
- Continuous: Changes the object as soon as a new Switch is detected. When Continuous is selected, a new play Event is not required to change the object that is played. This option is useful for looping sounds, such as snowboarding sounds that switch from snow to ice.
Default value: Step