Scope
Define how LFO instances are created:
- Voice: An instance of LFO is created for every sound/object playback.
- Note/Event: An instance of LFO is created for every playing instance, or note when used in MIDI context.
- Game Object: An instance of LFO is created for each game object.
- Global: A single LFO is created for the whole project.
Default value: Note or Event