3D Position
Defines how positions are calculated for the purpose of 3D positioning (attenuation and spatialization).
- Emitter: Positioning defined by the game.
- Emitter + Automation: User-Defined position automation around the emitter game object. Edited using the Automation… button.
- Listener + Automation: User-Defined position automation around listener game object. Edited using the Automation… button.
Default value: Emitter